Included below is an example of how to structure a team practice for a high school, college or league team.
- Dynamic stretching warm-up (preferably conducted individually or as a group prior to the start of practice to maximize hitting time on court). This should include continuous movement patterns to improve flexibility and to prepare player for tennis activity to follow. Examples include squats, walking lunges, walking lunges with twists (trunk rotations), high knee skipping, Frankenstein kicks, etc.
- Graduated length warm-up with players with two or more hitting lanes per court – players begin at the service line and progress to the baseline. The emphasis is compatible, manageable pace and tempo, sustained rallies, soft hands, fluid, complete and extended swing patterns and active feet. The goal is to establish rhythm and timing.
- Cross-court and down-the-line rally exchanges from the baseline. This should focus on use of the outside stroke with active recovery to the middle of the court and inside-out stroke patterns when working from the ad side of the court (for right handers) and deuce side of the court (for left-handers). The focus is repetition and control of variables (depth, direction, net clearance, trajectory, spin and pace).
- Volley to volley exchanges (with cross-court and down-the-line hitting lanes). The focus is initially control and extended rallies without a bounce. Players should work to up the tempo with success. Players can vary starting positions progressively working back in court position. The sequence can also include a cooperative transitional pattern with one player working in from the baseline into the net or both players working in together from the baseline into the net (keeping the ball in play with few if any bounces).
- Volley to groundstroke and lob to overhead exchanges (with cross-court and down-the-line hitting lanes). As with all prior hitting drills, the goal is to establish rhythm, timing and tempo.
- Serve and serve return work (cross-court hitting lanes) focusing on hitting designated targets. There is an option to play out rallies following the serve and serve return.
- Rally Games™ Challenge(s) – Two or more teams of players compete against each other to be the first to accomplish a series of cooperative rally and rally-based exchange and sequence objectives. Players collaborate (interact and work together) as a team to accomplish the rally objectives of the game prior to their opposing team (which also is simultaneously trying to be the first to accomplish the same rally objectives). An example would be the first pair to have each player accomplish a transitional (baseline to net) sequence of hitting an approach shot, two volleys (before the bounce) and an overhead X number of times. One player would stick to the baseline controlling the exchange while the other player closes. After successfully completing the sequence X number of times, players would switch roles.
- Competitive Point and Point Situation Games – In point situational play, general rules of play and playing formats are manipulated to place specific demands and expectations on players. Examples include point-situational formats requiring players to close out games when ahead or recover when behind, to execute specific shot combinations and sequential patterns either prior to playing out points, throughout the entirety of a point or at predetermined or non-predetermined times during a match, to increase or slow down the tempo and flow of play and decrease or increase the use of certain shots or shot sequences.
- Footwork or conditioning challenge. The goal is to work on complex coordination and movement, dynamic balance, linear/multi-directional speed, strength, endurance or stamina, flexibility, core and shoulder stability and explosive and reactive power. This could include cone, line, ladder and/or sprint drills. This could also include a timed escalating density challenge. The objective of escalating density is to work two opposing or disparate muscle groups with two different exercises or movement patterns (e.g. pushing/pulling, upper body/lower body splits). Each player would alternately match the same number of reps for each exercise for a set block of time (including recovery or rest between sets as necessary). Time blocks generally range from five to 20 minutes. An example (which works well with court logistics) is squats and push-ups. Another option using a medicine ball as a prop is to alternate between wall balls (using the court fence as the wall) and a singles line to singles line footwork shuffle.
- Wrap-up. Review practice objectives, accomplishments and needs for improvement. Discuss team values and what it takes to be an ideal team player (work ethic, support of other team players, etc.)
